![]() ![]() This game added a dimension to Lilith specifically that I can appreciate. Seriously, they respond to NPCs in certain conversations. The characters you play as ACTUALLY TALK NOW. Although it's way too powerful, I really like the crowd control mechanic, and it was executed fairly well. She also complements the addition of Cryo perfectly. You can either play around elemental damage, your action skill, or massively painful melee attacks. ![]() +2Īm I the only one who wishes that there were a character like Athena in another game? I think her kit has easily the best design of everyone's in this game. It's really helpful in the case of Handsome Jack to have this because he made feeble attempts in trying to justify himself and demonize you in the original game. It brings a level of depth to the plot that makes for a lot of interest on my end. It's always refreshing to see a game from the villain's perspective, and see how they justify their own actions. +3 (Two plus one more because of the Slam mechanic) Also, it feels like it was executed in such a way that it almost feels natural after a while. You can utilize the lack of gravity to your advantage in navigating levels with an amount of speed and thoroughness that's absent in other games (although bunny hopping and grenade hopping are rather fast ways to move around in Borderlands 2 and 1 respectively). The platforming in Zero-Gravity, although a little easy even by Borderlands standards (hey it isn't a platformer!), feels absolutely AWESOME. I mean it is expected, but the gameplay is still quite solid. It's the fast-paced, first person shooter and RPG hybrid that we know and love still and that in itself is quite great. The loot system (although the more flawed one from Borderlands 2) remained completely intact, the gun variety is still there, it kept it's sense of humor, and the gameplay still feels like you're playing Borderlands. This game, mechanically speaking, actually retains most of what makes the Borderlands games great (Yes, most, and that will come up later). Before I get into it though, the format of this will be a lot like a series done by a favorite YouTuber of mine named Fawful's Minion called "Blessed or Messed." If you aren't familiar, I'll be placing a point value on positive and negative traits of the game (except I'll use a different points system) and I'll make a judgment from which number ends up greater and by how much. Today, I'll be answering these questions: Are the flaws with this game really that massive, or are they really not that big of a deal? Is this game actually bad? That's what's up for discussion here. I avoided this game until recently because I couldn't initially get into it, but I had a change of heart. Pre-Sequel has always been treated as the black sheep of the Borderlands series by many fans, and I'll agree with them on that. ![]()
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